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  • 7/27/2019 5dws Jm Dbdws

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    Jason Mensing

    Head Football Coach

    Tecumseh High School

    517-862-9511

    [email protected]

    Basics of the

    Tecumseh DoubleWing

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    Number and Naming

    Plays Call Formation adjustments

    (Overhead) Regular, Up-right, Up-left, off Right, off

    left, Over, Under, Slots.

    Call Motion Liz, Rip, Lazer, Rocket

    Numbering System

    Number lineman, 1st, 2nd, 3rd Number

    Basic Play Call Power, C. Counter, T-Trap, Trap,

    Wedge, Roll Pass

    Tag Variations

    This is the essence of the offense

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    B.E.E.F. Progression

    Blast-off

    Explode

    Elevate

    Finish

    Rogers Powerline sled with

    Short-T pads and Tim

    Murphys Sled Progression is a

    must in the Double Wing.

    Best progression in Blocking

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    Team Development

    Team offense, needs teamdrills!

    Bird-Dog Drill Do everyday more at the

    beginning of week!

    When mistakes occur fix with the

    Bird-Dog Every step must be perfect

    Triangle Drill

    Safe Reps

    Many Reps

    Build the fluidity of the offense.

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    Power

    Run it with 12 different tags.

    The basis of the offense

    Must execute vs. every front

    known to man.

    Force them to defend you

    unsoundly!

    Low risk, high potential

    Power is a 3 yard play!!

    The Double Wing is a execution

    based offense, not a home runbased offense.

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    PowerThe How

    Start every offensive sessionon sled

    Power Progression Trap Shoot Doubles

    Space Doubles

    Flip Drill

    J Block Paths/QB Footwork

    Timing and Spacing

    Jewel Drill (Team)

    Maverick Drill Shoeshine

    TE/WB Double Drill

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    Counter

    Counter is Power away from

    motion

    Must be downhill Must be a 3 yard play, homeruns

    are bonus.

    We run Counter with 6different variations or tags.

    Low Risk, High Potential

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    57 (46) C. Counter

    PLAY: 57 (46) C. Counter CONCEPT: Power Series

    Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then plant with the right foot, off ofplant step the back should work his shoulders square to the LOS and down hill as fast and as hard as possible.

    QB: Reverse out 9 oclock step followed by a 6 oclock step gain depth from the LOS. Pull ball to belly on snap

    eyes go to motion back, place ball in left hand and give forearm length ride to opposite WB place right hand on

    hip, carry are hard keep fake until outside the tackle box, then rollover and rock the cradle to the end zone or

    the echo of the whistle.FSTE: Listen for Elephant call (Double) to Maverick FST: Make Giraffe or Elephant call to determine

    double team, if 1st defender is inside of you it is a

    Giraffe call otherwise it should be a elephant (double

    with end)

    BSTE: Shoeshine FSG: Listen for Giraffe call (Double) to Maverick to

    Jewel

    FSWB: Motion catch fake pitch roll over ball and

    bounce outside rock the cradle until the echo of the

    whistle.

    C: Jewel to man away (potential maverick call)

    BSWB: Bucket step gaining depth and width attack

    downhill at hole, two arms over the ball

    BSG: Trap pull, drop inside foot to toe, second step

    into the LOS on path to place on the inside hip of the

    defender.

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    C

    FS

    $

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS $

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SM

    N

    C

    C

    FS$

    5-2

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS

    N

    5-3

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    CounterThe How

    Same Drills as Power

    The Torpedo Drill

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    Wedge

    Middle Power

    Misdirection

    Tougher to run the higher the

    level.

    Not a short yardage play

    Catch them off guard Go on long or short cadences

    Low Risk, High Reward

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    0 Wedge

    PLAY: 3 Wedge CONCEPT: Power Series

    Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then plant with the right foot, off ofplant step the back should work his shoulders square to the LOS and down hill as fast and as hard as possible.

    QB: Reverse out 9 oclock step followed by a 6 oclock step. Pull ball to belly on snap forearm length handoff

    to the fullback and roll away getting eyes on motion back, gain depth with fake ball on hips rock the cradle to

    the end zone.

    FSTE: Step inside place inside hand on butt crack

    outside hand on inner thigh, work hard for verticalpush with shoulder.

    FST: Step inside place inside hand on butt crack

    outside hand on inner thigh, work hard for verticalpush with shoulder.

    BSTE: Step inside place inside hand on butt crack

    outside hand on inner thigh, work hard for vertical

    push with shoulder.

    FSG: Step inside place inside hand on butt crack

    outside hand on inner thigh, work hard for vertical

    push with shoulder.

    FSWB: On snap of ball sprint full speed wide in the

    opposite direction, rollover arms as you pass the other

    backs, rock the cradle to the end zone or echo of the

    whistle

    C: Point man of wedge, follow BEEF progression.

    BSWB: Liz motion, catch pitch, roll over imaginary

    ball, rock cradle to the end zone or the echo of thewhistle.

    BSG: Step inside place inside hand on butt crack

    outside hand on inner thigh, work hard for verticalpush with shoulder.

    FB: Jab step with left foot, take hand-off and ride the BST: Step inside place inside hand on butt crack

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    C

    FS

    $

    4-4

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS $

    4-3

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SM

    N

    C

    C

    FS$

    5-2

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS

    N

    5-3

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    WedgeThe How

    Point man runs BEEF

    Progression

    1 Step Progression

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    Sweep

    Rocket or Zap (Striker)

    Other concepts, these are most

    sound Rocket wider faster

    Rocket sets up offense

    Rocket puts defense in

    tremendous conflict with falsekeys

    Zap is safe

    Zap is not defendable by

    scheme Zap has more in common with

    Power action.

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    38/29 Zap

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    C

    FS

    $

    4-4

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS $

    4-3

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SM

    N

    C

    C

    FS$

    5-2

    5 37 2 4C 6

    QB RWLW

    FB

    E ET T

    SMW

    C

    FS

    N

    5-3

    PLAY: 38 (29) Zap CONCEPT: Striker Series

    Motion: Rip/Liz left wing takes 45 bucket step full speed cross-over step, then works back towards the heels the Fullback. It is critical that his path is flat.

    QB: Reverse out 9 oclock step followed by a 6 oclock step (to the midline). Pull ball to belly on snap, place b

    in the belly of the motion back. Carry hard boot fake rocking the cradle all the way to the end zone, we will buy

    you a pizza if you score before the whistle.

    FSTE: Base Block man on, can utilize cut technique. FST: Power pull technique blocking a

    wheeling on the strong side linebacke

    BSTE: Pizza Block FSG: Power pull technique blocking thinvert safety to CB

    FSWB: Attack the outside number of the contain defender, if he

    forces contain wheel and block him to the sideline if he allows to be

    hooked, hook him.

    C: Shoeshine

    BSWB: Liz motion, off plant step attack heels of fullback at full

    speed after taking hand-off plant on the foot near to the LOS gain

    small amount of depth with two hands over football, read the FSWBs

    block on the contain defender.

    BSG: G Pull the opposite direction

    leading the boot keep fake.

    FB: Rollover fake ball with right arm, place left arm in belly Rock

    cradle to the end zone if you can get to the end prior to the whistlebeing blown you win a pizza.

    BST: Shoeshine

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    SweepThe How

    Same principles of instruction

    Timing and Spacing

    Massive reps for proper timing

    Zap challenge is getting enough

    width

    Rocket challenge hitting the pitchhole

    Prim Drill/Torpedo Drill

    Evasive Step Drill

    Evasive Reach Drill

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    Roll Pass

    Safe Flood Pattern

    Quick vision, quick release

    Easy throw-a-way read

    4 complementary route

    combinations

    ALWAYS

    THROW TO

    PLAYERS WHO

    CAN CATCH!!!

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    Pass Game Instruction

    Throw for Homeruns

    Attend and utilize 7-on-7s

    Run your offensive plays dont worryabout winning the 7-on-7

    Make sure kids understand goal isexecution not 7-on-7 production.

    Run every route every day

    Warm-up simple line drill

    Throw under duress Even vs. air walk players at QB

    Team 12 plays in five minutes

    All protection bring 9 no coverage

    We wont have problems gettingplayers open.

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    Expanded Offense

    All Variations

    Belly (Rocket Complement)

    Billie Goat

    Flamingo

    T-Rex

    68-79 Trojan Double

    Influence

    Level 2

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    Expanded Offense

    3 Trap @ 2, 2 Trap @ 3

    Suba

    Super Suba T- Suba

    3 Trap @ 4 2 Trap @ 5

    Down

    280 Fold Base

    57 C. Counter Joker

    6 G-0 Log Keep

    3 Fold Draw

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    Expanded Offense

    Pass Game 38 G-Back

    Striker Pass

    Michigan Pass

    Wheel

    38 G-0 Boot

    47 C. Counter Pass 57 C. Counter Base

    38/29 T-Trap Pass

    38-29 T-Trap Throwback 46 Roll Pass Throwback

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    Always have a Special

    Our offense is based on

    getting in 3rd and 1

    1-2 scenarios per game youwill get tough call scenarios

    Have 4 schemes or variations

    for these situations Show them something they

    didnt know that you do.